Just thought I would update everyone with some recent developments in the Jnes site. so far I've received a lot of language translations, and I want to thank everyone.
Russian (usbsoft.ru)
French (The Siskoo)
Lithuanian (YoshiDX)
Portuguese (Ly Mathews)
Polish (hiryu)
Finnish (Bippo)
Tatarish (u_u86)
Definitely looking for a few more languages if possible, perhaps some more Asian or European ones to round out the selection. If you are interested in translating simply open up the en.msg.example file in the languages subfolder to get started, when you're done post a link here or on the Emutalk forum.
Also of note is the Jnes 0.6 palette is now available for download, along with an Artwork pack done by Gent for US games in the Other Files section. If you've been wanting to check out the artwork feature this is a good opportunity to snag some boxart.
hi. I couldnt send a message any other way so im force to use this. I tried to register a long time ago and have not recieved my confermation email. I can log on and read boards and such but i cant post anything. My email is fettsvett201@yahoo.com.
Because of joy, just now I've done the Wikipedia article (for the present time - only stub) about Jnes for russian language:
http://ru.wikipedia.org/wiki/Jnes
What is the deal with the Mappers? Whenever I try to play a certain game, an error comes up saying "Mapper #64 Unsupported." How can I fix this problem?
Different games use different mappers. Some of these mappers are not supported by certain emulators.
Some related info is in the JNES documentation (Help > Contents... > FAQ), but it is written you should try out other emulators if a problem like that happens. According to squall Nestopia's a good second try.
I am also having problems with the artwork feature. I have gone to Options > Settings then set the rom browser to Artwork. I then created artwork that was approximately the same dimensions as the "unknown.jpg" file. I opened the browser, found my rom, right clicked, chose change artwork, then selected the artwork I created. But nothing happens. Am I doing something wrong?
I was able to get the icon of the first image in my browser changed after repeatedly trying to change it and then downloading Gent's artwork pack, but otherwise I'm having the same problem.
I just gave this a try with a vanilla install of 1.0, right clicked on the rom "Image Fight (U)" chose change artwork, browsed around and selected a jpeg file, it then copies that file into the artwork subfolder under Jnes with the filename "Image Fight (U).jpg". This is how it should work which aspect of this is failing for you?
I figured out what I was doing wrong thanks to something Jabo said.
Before I go into that though, let me answer the questions you had for me.
1) OS = WIN XP Media Center Edition SP2
2) It was copying the file to the artwork folder but the icon displayed in the browser was still "unknown.jpg".
The problem was my understanding of how it worked. I was not sure how it associated the artwork with the rom. However, it is clear to me now that it looks for a jpeg image with the same name. Once I gave it the same exact name it worked. In this case the rom I was using was a sequal to another game and in the title of the rom it had roman numerals and the image had the number 2.
He's right; the JPEG file must be named exactly as the filename is in the browser including whether or not the good code extension is there. Gent's artwork pack has (U) at the end of all of them, and that's why only Bases Loaded changed for me.
I didn't even need to change the artwork manually to get an update. I just renamed the file.
This is all true, that's why the rom browser has the right click context menu for "Change Artwork" so you can do it that way... it seemed like you guys were saying that feature was broken, doesn't seem to be the case tho so i'm glad to walk away
why can't someone simply record a video on this emulator like they can on snes9x and vgba in a video format that works, I don't see the purpose or reason or use in having a video format being in jmv being if it can only be watch on this nintendo emulator, unless I'm missing something, any help on that be great.
you can render the jnes movie to an AVI after it's finished recording, it's an option during playback of the jnes movie. The reason it's done like this is so you can compress it with xvid later rather than while you are recording your game. kind of hard to do a 2-pass xvid encode while you are playing know what i mean?
I translated into Hungarian language today as good as I can
Awesome thanks! I've also cleaned up the other posts sorry that it wasn't initially visible but links require administrator approval due to spam - the warning message that comes is hard to see sometimes i'll try to fix that.
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